The Chain Wiki



Welcome to the The Chain Wiki
The Chain is a tabletop roleplaying game (RPG). The game takes place in an alternate Earth reminiscent of the Americana-based Wild West of the 19th century CE; while there is no magic in the social ken, deeper forays into the Frontier can expose dark, long-forgotten secrets.

The mechanics are based around thinking and acting as your character would, and are built to reward you for practicing your skills, trying new skills and, most importantly, learning from your mistakes.

Game Tools
While this Wiki is designed to be used as a place to host the rules, mechanics, and setting of The Chain, there are some other tools you will need in order to play:

Character sheet[version 1.8] (a blank version can be found here and a fillable version with calculation javascript can be found here)

Character Creation Guide[version 1] (built using Twine and found here)

Percentage dice (or a digital dice roller like this or this)

Abilities

 * Focuses
 * Vigor
 * Finesse
 * Wits
 * Traits
 * Dedication
 * Speed
 * Luck
 * Defenses
 * Reflex
 * Recovery
 * Protection

Occupations

 * Bounty Hunter
 * Deputy
 * Drunk
 * Missionary
 * Peddler
 * Prospector
 * Prostitute
 * Rancher
 * Sawbones

Allegiance

 * Drifter
 * Establishment
 * Townie
 * Power Triangle

Rolling

 * Success & Failure
 * Criticals
 * Advantage and Disadvantage

Your Turn

 * Movement
 * Action

Damage & Weapons

 * Bleeding
 * Weapons
 * Unarmed
 * Melee
 * Repair
 * Firearms
 * Range
 * Reloading
 * Craftwork
 * Scavenging
 * Crafting
 * Use
 * Barkeeping
 * Chemistry
 * Invention
 * Dual-Wielding
 * Momentum & Retaliation

Life & Death

 * Health
 * First Aid
 * Death Saving Throws

Physical World

 * Physics
 * Geography & Climate
 * Calendar

People

 * Humans
 * Animal Kingdom

History

 * Global
 * the Home Land
 * the New World

Society

 * Population
 * Language
 * Community/Customs
 * Mythology/Spirituality
 * Ethics/Morality
 * Arts/Entertainment
 * Food
 * Fashion

Science/Technology

 * Infrastructure
 * Urban
 * Rural
 * Transportation
 * Communication
 * Weapons
 * Medicine
 * Education

Organizations

 * Government
 * Religion
 * Politics
 * Business/Industry
 * Crime/Law

Magic




About The Chain
This game system was created for a reason.

This game system was created by Dillon Sweigart.

